Saturday, February 05, 2005

But are the passages twisty and all alike?

Will Duquette has been doing some work on a computer game for his own children, and he's been posting a bit on the issues that come up in game design and how to address those issues from the computer-code standpoint. Now, I don't know much at all about programming computers (assuming a value of "very nearly zero" for "not much at all"), but reading about the issues themselves is pretty interesting -- such as this post of Will's about mazes.

I hope that Will's game will include the possibility of being eaten by a grue if the player's lamp goes out....

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